Rod Castello
Designer, Illustrator, Inventor, Paper Engineer
Structural Graphics, Inc. 2004 to 2008
Creative Director: Managed and directed staff of paper engineers and designers in the creation of new and extraordinary concepts such as pop-up magazine
inserts, hand assembled and machine made direct mail products, and other specialty products. Clients include McDonalds, Chiat Day, BBDO,
Leo Burnett, to name just a few. I have a working knowledge of paper engineering and 3D pop-ups, as well as 2D mechanical designs.
I have two patents in my name for paper designs. Complete knowledge of paper and printing from sheet-fed to web press, including folding,
gluing, die-cutting and inline personalization. Expertise in the design and production of Lenticulars: 2 phase, 3 phase, multi-phase,
zoom, and 3D.
Intervisual Communications, Inc. 2001 to 2004
Art Director/Designer: Played key role in the concepting, design and marketing of new product development.
Designed signage and sales collateral for West Coast, New York and Chicago offices. Coordinated the day-to-day work distribution for
getting prototypes made by our staff of paper engineers and designers. Was lead designer of unique and innovative premium concepts
for Latin American snack food market. Clients included Bimbo, Wonder, Lara and Frito Lay. Designed Fantastic Four lenticular
program with sales of $600,000 as well as Shark Tale build a flying disk program with sales of $500,000.
Strottman International 1999 to 2001
Manager of New Product Development: Led creative team in the design and development of innovative and creative ideas that set the standards for world-class products. Awarded
"Strott of the Month", for outstanding Premium designs for Pizza Hut, resulting in a 200% increase in sales. Collaborated with Engineering
for functional and industrial designs to ensure safety and regulatory compliance, as well as the Creative/Art Director on aesthetic and strategic fit of elements and products.
Directed and managed the development of prototypes, 3-views, and sculpts by recruiting and maintaining an outstanding vendor base,
as well as internal resources and connections for getting things done. Led creative team in the design and development of innovative
and creative ideas that set the standard for world-class products.
Premium Designer: Developed innovative ideas, which were functionally dynamic, proprietary
and unexpected. Led efforts to establish, maintain, and study a library of past and current fast food premiums, in order to provide
clients with ideas that were new and exciting. Stayed current with culture and trends with emphasis on toy and premium products and any
new technologies.
Freelance Designer 1992 to 1998
Designer: Toys, Premiums and Consumer Products,1992 to 1999
Brought a high level of creativity to all
projects, working with Art/Creative Directors, as well as Inventors to bring initial concepts
to final designs, by a wide variety of means including, sketches, engineering drawings, marker comps, and digital designs using expertise
in Illustrator and Photoshop. Displayed a wide degree of knowledge in all areas, including Preschool, Arts/Crafts, Games, Play sets, Action
Figures, Sports, and Novelty. Acquired representation for original toy concepts, with several being purchased, produced, and placed in
the toy market.
Applause, Strategic Alliance Division, 1998 to 1999 Selected as full-time temp. by Creative Director to assist
in product development programs for Taco Bell, Pizza Hut, and KFC. Provided original concept designs that contributed to winning two
programs. Played a major roll in the Star Wars program that rolled out at all three Tricon Restaurant chains by doing a large share of
the 3-view drawings, organizing /selecting the color call-outs, and supervising the artists doing sculpting and paintmasters.
Warner Bros./Sourcing Division, 1996 to 1997 Was an integral part of the premium design team in charge of
pitching to Taco Bell for the first Batman Movie. Designed packaging, premiums, as well as plush, apparell, and jewelry for a wide range
of clients, from Kraft Foods and Russell Stover Candies, to Ice Capades - Looney Toons on Ice.
West Coast Innovations, 1992 to 1996 Designed and illustrated well over 300 toy and game concepts in all areas
of the toy industry using traditional marker comps and digital media. Displayed full knowledge of the process for toy design,including
3-views, break-apart drawings, model making, material selections, plastics, and how each part of the toy will be tooled and molded.